Particle effects for Elementor — animated particle fields behind any section, with density, speed and colour set by you.
It allows you to create amazing effects and animations using particle systems and
lets you easily customize.
Particles Effect is an effective way to display any content in a unique and realistic manner.
Example of Snow Effect. It’s completely limitless.
It allows you to add an amazing visual effect to your webpage.
Combination of Particles Effect and Floating Effects.
This widget contains several particle effects to give life to your application’s screens.




Straight answers about what this one does, where it fits in a real build, and what it costs you to ship.
Read the documentation for this one, or write to us — a human answers inside a business day.
On the Style tab of a section or a container. Sky Addons for Elementor adds a Particles Effects panel section there instead of a widget, and it hooks those two element types only — there is no columns option and no per-widget option, because the field is drawn to fill a whole band of the page.
Five: Polygon, the default constellation of dots joined by lines; Nasa, a dense slow starfield of 160 points that pulse in opacity; Bubble, a handful of large drifting shapes; Snow, 200 small particles falling steadily; and Custom, which hands the whole configuration over to you.
Behind the Additional Customize switch — turn it on and four more controls appear. Particle Quantity runs 1 to 400, Particle Size 1 to 300, Move Speed 1 to 10, and Enable Interactivity sits alongside them. Until that switch is on, the chosen style’s own values are used.
Because direction only applies to the Snow and Bubble styles and is hidden for the others. Polygon and Nasa move their points on their own paths where a single heading would not read, and the Custom style takes direction from your own configuration instead.
Yes. Set Style to Custom and a Custom Particles field appears that takes a full JSON configuration, which is passed to the particle engine untouched. The colour, opacity, quantity, size and speed controls all hide in that mode, since your JSON already defines them.
Yes. The extension inserts an absolutely positioned layer as the first child of that section or container, sized to its full width and height, so the field is clipped to the element rather than covering the viewport. Two sections on one page each run their own independent particle field.
No. Widgets inside the section paint above the particle layer, so headings, links and buttons stay clickable. Clicking the empty background between them lands on the particle canvas itself, which is where the interactive modes live — content is never covered by it.
It switches on the hover reaction. Moving the pointer through the field then pushes particles away for most styles, while the Nasa style makes them swell instead. With it off the animation still runs, it simply ignores the pointer as it passes over.
No. It needs Sky Addons Pro, and free Elementor is enough underneath — no Elementor Pro licence and no separate particle plugin. Containers and classic sections are both supported, so it works on new layouts and on older pages built before containers existed.
They can be, so be deliberate. Every field keeps animating whether or not its section is on screen, there is no reduced-motion opt-out, and the enable switch is not per-breakpoint. One field at a moderate quantity reads better than several — the Nasa and Snow presets already run 160 and 200 particles each.
Elementor widgets and extensions by wowDevs — built for people who would rather ship than fight a page builder.
One short email when something ships. No drip sequence.